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Warcraft Update
OriaxDate: Tuesday, 2009-08-18, 2:05 AM | Message # 16
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Which is good, because it means less sucky maps will get hosted due to hosts being bored of people waiting to download.

A man ahead of his time.
Fight Me
 
The-SpoonDate: Wednesday, 2009-08-26, 1:50 AM | Message # 17
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NEXT UPDATE:

Patch 1.24b

Quote
--------------------------------------------------------------------------
Patch 1.24b
--------------------------------------------------------------------------

PC WORLD EDITOR CHANGES

- Increased max map file size from 4 MB to 8 MB.
- Added the ability to store hashtable handles in a hashtable.
- Added GetSpellTargetX and GetSpellTargetY natives.
- Added a new base handle type “Agent” of which many types now extend from.
- Added a SaveAgentHandle native which can be used for saving most handle types.
- Added a JASS optimization dealing with global variable change events.

FIXES

- Fixed a few false positives caused by the "return bug" fix.
- Fixed a crash related to hashtable reference counting.
- “Shadowing” global variables with local variables no longer is possible.
- Fixed a type conversion dealing with operators (i.e. adding a handle with an integer).

I'm supposed to be able to understand this..
I don't.

Only notable things I see is: Increased max map file size from 4 MB to 8 MB.
If someone knows what all that means, please enlighten us.


There is a Spoon, and its me! >:D
 
AzerockDate: Wednesday, 2009-08-26, 11:06 AM | Message # 18
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GetSpellTargetX and GetSpellTargetY are from JASS. Basicly I think its Target Point of Ability Being cast in GUI manipulated by X and Y.
Agent... Dunno what is it, gotta try it out a bit.
Return bug was the one what made a lot maps not to work. Seeing from Changelong, looks like blizz fixed return bug fix a bit.

Anyway THW might have thread about this already.

 
OriaxDate: Thursday, 2009-08-27, 4:17 PM | Message # 19
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Quote (The-Spoon)
Increased max map file size from 4 MB to 8 MB.

So they did finally change the max size. This will be usefull in some cases, especially for small 5 player team working games.


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